﻿using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Content;
using Falon.Items;
using Najak;

namespace Falon.Assets
{
	public static class Projectiles
	{
		static Projectiles()
		{
			string SpeartextureName = "Entities/weapon1";
			Spear = new Projectile("Spear", SpeartextureName, 400);
			Registry.Add(Spear.Name, Spear);
		}

		static public Dictionary<string, Projectile> Registry = new Dictionary<string, Projectile>();
		static public Projectile Spear;
	}
}
